We record and create our own sound libraries or offer bespoke foley and field recordings of anything your project will require. This ranges from vehicles, weapons, to variations of character Foley and ambiance recordings.
We create bespoke and tailored audio assets for your game, VR, trailer or movie projects. For game and VR projects we design assets with multiple variations for randomization and different in-game situations based on your project needs.
We help implementing sounds into your interactive projects. Our team is experienced in using tools such as Wwise, Fmod, Unreal Engine, Unity and other bespoke game engines, and will gladly assist you in achieving the results you are looking for.