I record and create my own sound libraries or offer bespoke foley and field recordings tailored to your project's needs. This includes everything from vehicles and weapons to character foley variations and ambiance recordings.
Whether for a game, VR , trailer or film, I can create tailored audio assets to bring you project to life. Game sound effects are designed with multiple variations, ensuring natural randomization and adaptability to in-game scenarios.
With experience in multiple game engine and audio middlewares, working on multiple AAA and indie games, I can help implementing sounds into your interactive projects to help you in achieving the results you are looking for.